Tuesday, April 21, 2015

3D Modelling For Object and Environment

Building An Environment (Process)

Week 3

After finishing the Sketch work in Illustrator, the file were saved as a JPEG file and the image was adopted to the Maya ; grid (workspace).
Then, polygon tools are the first tools to be used to fit the structure by using the image on the grid as guideline. By Right Clicking on the mouse, few tools in viewing object appeared....and I chose vertex tool to drag the vertex points to fit in shape as the my model designed.

My Illustrator designed model image was attached on the grid as shown below;


Then, with polygon tools, cuboid shapes were modeled then the vertex points were dragged as mentioned earlier...see below;




By using moving tool and scaling tool, i scaled and re-positioned the initial model.






For now, in this stage I have learnt some important tools such as moving tool, scale tool, rotate tool, resizing tool and etc... By knowing this tools and the functions of it, it is much  easier for a learner as myself. For more advanced and perfect design, i have to explore about the software ( Maya ) more.

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