Showing posts with label Drawing for Designers. Show all posts
Showing posts with label Drawing for Designers. Show all posts

Sunday, August 21, 2016

Drawing for Designers

Overall Reflection


In the Drawing for Designers, I have learnt and developed my interpersonal skills in shading and confidently drawing lines. This was an opportunity for me to use this techniques and might n=be helpful in sketching ideas and things accurately. Other than that, this module made me to sketch my exhibition booth in to module Multimedia Design Advance Technology confidently and much better compared to all my previous sketches and drawing. In short, now the techniques of drawing is in my head and can be applied in future for hand made graphics.

Sunday, August 14, 2016

Drawing for Designers

After learning and practicing techniques and skill in drawing, a drawing study is required to be completed for the final outcome of this module. Therefore, i have selected the nose to be studied in drawing terms and presenting it in various techniques.

These are the development of the task and the final outcome of  the drawing. Most of the drawing are drawn with pastels, pencils and charcoal pencils.



side view nose


basic proportions of nose


shades and lines of nose


shades and lines of nose




This is the final piece in a big sheet of paper while it is displayed in AAVA Gallery.

Friday, August 5, 2016

Drawing for Designers

After all the basic techniques of practicing, next is about building skylines . In this activity, we have to draw the building as how we would like to interpret it in lines, shapes, or either marks by pen or pencils. Below are my city skyline of buildings drawing which is drawn with simple lines and shapes.








This particular technique of drawing is one of my favourite part of drawing skills. This is due the free handed lines which is not even perfect brings life to the drawing and the view. Other than these activity out from the studio, i've been developing into a piece of work that is about scales which is shading and tones are very important for it. This is the outcome of my drawing of a creature with scales.






Saturday, July 30, 2016

Drawing for Designers

Following the eyes and the nose, in week 3 and 4 there are other techniques in drawing such as continuous line drawing, seeing and drawing, blind spot drawing and etc. These are my drawings for continuous lines, seeing and drawing and shading technique.

drawing with lines to shade


seeing and drawing



continuous line drawing



Saturday, July 16, 2016

Drawing for Designers

In this module, there are some methods of developing skills in drawing in many techniques. For the first task from week 1-2, these are the developments of drawings in the studio. Firstly we were required to draw the eye and nose . Below are my Drawings of the requirement.









Saturday, July 9, 2016

Drawing for Designers


Drawing for Designers

Drawing for designers is a module to sharpen the skills among the designers in a better and proper ways and techniques that is being thought. For the first day of class, the activity was to use caligraphy ink to make as much as lines and marks to make our hands flexible for more drawing which might be complicated. These are the practices that I've done in the class.





Drawing for Designers

What is the important in drawing and the basics

Drawing is not just making marks on a sheet on paper, if in that case, drawing can be anything. There are some basic elements for the drawing to be considered and shown importance to get a good quality and skills in drawing. Below are the important basic elements of drawing.

Line is the most basic element of the drawing. And in it's most basic definition, it's what separates one area of the drawing plane from the other. A single line will segment your piece of paper into "that area" and "this area". The more lines that are added, the more complex and numerous the separations become: light from dark, foreground from background, positive space from negative space. Line can be uniform and all one width, or to be more interesting, and to convey more

information with a single line, a single line can be of varying widths.
Shape occurs when the first line is drawn. The most basic definition of shape is the white area on the paper. Shape is the information that is presented between two or more lines, or is the thing that is enclosed by line. Shape helps define the object that is depicted as much as the collection of lines that make up the object in the drawing. Incorrect use of shape will cause the drawing to "not look like what it's supposed to be."

Proportion and PerspectiveProportion is the size of one picture element in relation to the size of another. In other words Proportion is what dictates that, in humans, legs are longer than arms, the middle finger is longer than the pointer finger, and the nose is the same length as the width of the eye. If proportion is incorrect in a drawing it "doesn't look right".Perspective is the illusion that further away things appear smaller. To make something appear to be farther away from the viewer than the picture plane, draw it smaller than the object that is closer to the picture plane. I've put proportion and perspective together as one drawing element because they both use each other to work. If one is incorrect, chances are the other is also incorrect.

Light and Shadow create depth and atmosphere in a drawing. In order to make a drawing look "realistic" you need shadow because in the real world everything has a shadow. If you draw something with only one width line and don't render shadow, your drawing is going to look flat, two dimensional, and unrealistic. Adding shadow automatically adds a small bit of perspective to the drawing because the shadow indicates that something is in front of and/or behind the object that would cause it to cast a shadow. 


The whole drawing. Before you even start the drawing you will begin to automatically mentally place your picture elements on the paper. You take into account the whole drawing surface and relate your picture elements to the shape of your drawing surface. For example, if you're wanting to draw a whole human body from head to foot you would mentally place the head to one side (or top or bottom) of the drawing surface so that would give you enough room to be able to draw the whole body and not run off the paper. The shape of your drawing plane will help determine the composition of your drawing. You would not effectively be able to draw a towering skyscraper on a square piece of paper without cutting the top or bottom off. In the example on the right, seeing the whole drawing means when you start, you know where to place the eyes so the face will be in the center. Also, knowing that the tie will run off the page is being aware of the whole drawing.