Saturday, September 26, 2015

3D Character and Environment Design for Animation



In 3D, camera angles are another essential point of consideration. This is due to the angles that would make a scene perfect. Most of the movie Industries, involves various camera angles even in a single scene. It is a reason of successful scene is captured. It is said so because : (in a movie, an audience would like to watch a scene from various angle by imagining that they are In the scene as an invisible eye, this would be the best to be way given for the audience well).

Task :
In a group of two, take shots in five different angles.
In this task, my partner was Samira Jamali. We are required to take pictures of partner from different angles at least 5.

Medium shot
-A shot where the subject(s) is shown from the knees up.




Full shot
-A long shot that shows the subject’s full body from head to toe

 


Close shot
-A shot which shows the subject from head to mid waist




Close up
-A shot of an isolated part of the subject or an object such as head or hand

 


Extreme close-up
-A magnified shot of a small detail as the subjects eye





At the end of this task, I have understand how to consider a shot according to the subject’s reaction, movement, situation and environment. Interactivity is another point of consideration here for this task. Besides, the angles and environment shots determine the best viewing point for the audiences. This camera angles brings special quality on the shots and the subject or the object. 

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