Wednesday, June 10, 2015

3D Modelling For Object and Environment

Reflection :

In this module, i experienced on how to model a 3D object, environment, a bus, and a simple character. This module were also a platform for me to expose some of my imagination on developing ideas. I have learnt new animation techniques and practically experienced it well with the help of my module leader.  This 3D technical knowledge is through lecture and practice will be very helpful in future.

 As a designer, it is essential to learn new things and software which relates to our studies. this is just a beginning for me and i hope to learn more in future.


For this module:

How would you inspire your peers about your work?

This module is a module where interesting Software(Maya) were introduced to me. This is an opportunity to expose imaginations in form of 3D, it might be real or it might be just a fantasy.


How would you transfer the knowledge between modules?

This module is same as the previous modules where the same ethics are practiced. the beginning part till the end. Interpretation of idea is one way which is very similarly done in all module. Personal skill development, interpretation, evaluation, manipulation, analysis, communication and etc.





3D Modelling For Object and Environment

Animation (Transportation and Environment)

After modelling my red bus, I need to place it as a part of my animation in my environment. These are some of my progress of making my environment and the transportation animation.

First, I manipulated my house (environment model) so that it will look like a nice and neat neighborhood. Here, the helpful shortcut for me was 'CNTRL [D]' to duplicated the house. But before duplicating my house model, I selected every single part of my house and make 'PARENT'. This is because it will be easier for me to duplicate my house without any left over. Then the help of rotate tool also were very helpful to rotate the other side the street of my housing area.





After finish duplicating my houses, I copied my bus from different file to my current scene. Then, a polygon were modeled to make it as a road for my bus to move through.




Moving on to my next progress, the bus slowly with the help of moving tool will be moved at the same time, i will click "s" on the timeline to save my animation of the bus(moving.)

Modelling 3D object and environment is very interesting. 

Museum Gallery and Heritage Studies

Reflection:

At the end of this module, I understand that what is the whole concept of museum, gallery, and heritage. All three scopes are related to each other so that the determination on a matter will be more effective and experimenting the world of heritage more deeper in more wider. In this module, i learnt how to demonstrate the filed of museum, galleries and heritage. First of all, experiencing and witnessing a situation or environment is the most important thing in understanding heritage, and it clearly done in this module. Cultural issues are well understood due to the unlimited cultural and heritage.

More over, i have learnt to use metaphor in presenting in Installation art. The experience of creating awareness of culture and heritages which is left over are covered in this module.


For this module:

How would you inspire your peers about your work?
For this module, the most important part on understanding culture and heritage is the experience itself that will allow us to interpret on what we are about to do. Experiencing the museum, galleries, and cultural places (heritage).


How would you transfer the knowledge between modules?

Contemporary Design Issues

Reflection:

At the end of this module, i understand the Methodologies of research and how to go through in handling and conducting a research. As a designer, i have learnt how interpretation should be developed and how other interpretation should be evaluated. Moreover, academic paper preparing skills are also attached to me as what i gained from this module. I have improved in using bibliographies and citing all the sources that i have used as reference. Even though, for the topic that i have selected has very limited data, i have  used it well to interpret it into my research paper. Determining issues, and problem solving in this carrier is very important and this helped me to ensure and it also something new of what i learn.

Each and every single part in this module is to introduce a better way to understand problems, issues, and to define contemporary design. All the sources that is not under my effort are all cited for this module. It is also a part of study in this Module.

For this module :

How would you inspire your peers about your work?


  • Every single part of my work in this Module is my better outcome than the previous of all the modules.
  • never add irrelevant data/ information

How would you transfer the knowledge between modules?

Before starting a task, try to involve issues and topic from other modules then determine the other methods and skills gained from different module. Keep in mind that every learning subject and skills might related anyhow.



Monday, June 8, 2015

Museum Gallery and Heritage Studies


Circuit of Culture 


Hakka Village


Installation Art of Culture 'Abandon' 





This is our installation art about Hakka Village, as i posted earlier, i add on more about this work. At this installation art, we included an object that is brought from Hakka Village, it is to show something that is abandon too. Then, there is a pot of flower is place to show that, there are still hope and beauty in Hakka Village. We are highlighting that a village such as Hakka Village should not be just left over.


*video of this projection soon to be uploaded*



Sunday, June 7, 2015

3D Modelling For Object and Environment

Animation- Transportation

Continuing my previous task, my transport which is the bus. I would like to make my bus in red colour, so I assigned new material to my bus. Before assigning colour to my bus, i modeled few transparent polygons and placed it as my bus's windows.





 After a major make up, this is how my bus look like. 



My bus is now ready to be transferred to my environment. There the animation work will go over for me to make the bus move. Making a bus is not a simple work, it starts as same like all the artwork in Maya as my previous work. 

1. Idea
2. Sketch
3. Illustration (file to JPEG)
4. Start progress in Maya








Monday, June 1, 2015

3D Modelling For Object and Environment

Animation- Transportation

After learning to model a simple character, the next task from the module leader is to make a vehicle.
 This is to include it into the environment that we have done.

1.After attaching the JPEG file to the grid of my scene, I started with the polygon tool to make a half of the bus first.




2.After modelling half of my bus, I use the edges and vertex to drag all the point to created a perfect shape of the bus like exactly how i wanted.





 3.After being satisfied of my bus's shape, i started to work on my bus's side mirror. The procedure was : I extruded a face at side of the bus. Then using subdivision tools, i make more edges. Then i move the edges and point (Vertex) until i get perfect shape of the side mirror.




 4. Then I deleted unwanted part of the other side of the bus. This is because, it will never merge when I use the mirror tool if the surface is fully closed. It need some vertex points to merge together.




 5. After that, I use the mirror tool to merge the other part of the bus with the existing part. After merging it, the bus looks perfect as a real bus.



7. Then without wasting time, I delete some surface to make it as the window. This method repeated for other part of the bus's window.



Modelling is not easy but it is not impossible if we use to explore new tools in Maya. Many more tools that I need to experience using them.